DeviceManager/DeviceRepair.Utils/CompressionHelper.cs

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using System;
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using System.Data;
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using System.IO;
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using System.IO.Compression;
using System.Runtime.Serialization.Formatters.Binary;
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using System.Text;
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namespace DeviceRepair.Utils
{
/// <summary>
/// 数据 GZip压缩
/// </summary>
public static class CompressionHelper
{
#region byte[]
/// <summary>
/// 转数据集并压缩
/// </summary>
/// <param name="obj"></param>
/// <returns></returns>
public static byte[] ToArrayAndCompress(this object obj)
{
if (obj == null)
return null;
byte[] bytes;
BinaryFormatter formatter = new BinaryFormatter();
using (MemoryStream memoryStream = new MemoryStream())
{
formatter.Serialize(memoryStream, obj);
bytes = memoryStream.ToArray();
}
return Compress(bytes);
}
/// <summary>
/// 解压缩并转化到对象
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="bytes"></param>
/// <returns></returns>
public static T DecompressAndSerializeObject<T>(this byte[] bytes) where T : class
{
byte[] debyte = Decompress(bytes);
BinaryFormatter formatter = new BinaryFormatter();
using (MemoryStream stream = new MemoryStream(debyte))
{
object obj = formatter.Deserialize(stream);
return (T)obj;
}
}
#endregion
/// <summary>
/// 压缩
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public static byte[] Compress(this byte[] data)
{
using (var compressedStream = new MemoryStream())
{
using (var zipStream = new GZipStream(compressedStream, CompressionMode.Compress))
{
zipStream.Write(data, 0, data.Length);
zipStream.Close();
return compressedStream.ToArray();
}
}
}
/// <summary>
/// 解压
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public static byte[] Decompress(this byte[] data)
{
using (var compressedStream = new MemoryStream(data))
{
using (var zipStream = new GZipStream(compressedStream, CompressionMode.Decompress))
{
using (var resultStream = new MemoryStream())
{
zipStream.CopyTo(resultStream);
return resultStream.ToArray();
}
}
}
}
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/// <summary>
/// 将传入字符串以GZip算法压缩后返回Base64编码字符
/// </summary>
/// <param name="rawString">需要压缩的字符串</param>
/// <returns>压缩后的Base64编码的字符串</returns>
public static string GZipCompressString(string rawString)
{
if (string.IsNullOrEmpty(rawString) || rawString.Length == 0)
{
return "";
}
else
{
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byte[] rawData = Encoding.UTF8.GetBytes(rawString.ToString());
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byte[] zippedData = Compress(rawData);
return (string)(Convert.ToBase64String(zippedData));
}
}
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/// <summary>
/// 将gzip压缩后的字符串解压缩
/// </summary>
/// <param name="compressedString"></param>
/// <returns></returns>
public static string DecompressString(this string compressedString)
{
byte[] compressedBytes = Convert.FromBase64String(compressedString);
using (var inputStream = new MemoryStream(compressedBytes))
using (var gzipStream = new GZipStream(inputStream, CompressionMode.Decompress))
using (var outputStream = new MemoryStream())
{
gzipStream.CopyTo(outputStream);
byte[] decompressedBytes = outputStream.ToArray();
return Encoding.UTF8.GetString(decompressedBytes);
}
}
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#region
/// <summary>
/// 解压数据返回DataSet
/// </summary>
/// <param name="addDs"></param>
/// <returns></returns>
public static System.Data.DataSet ExactDataSet(byte[] addDs)
{
if (addDs == null || addDs.Length == 0)
{
return new DataSet();
}
byte[] kao = ExactZip(addDs);
System.Data.DataSet ds = new System.Data.DataSet();
System.IO.MemoryStream ms = new System.IO.MemoryStream();
ms.Write(kao, 0, kao.Length);
ms.Seek(0, System.IO.SeekOrigin.Begin);
System.Xml.XmlTextReader reader = new System.Xml.XmlTextReader(ms);
ds.ReadXml(reader, System.Data.XmlReadMode.Auto);
ms.Close();
return ds;
}
public static byte[] ExactZip(byte[] needExact)
{
System.IO.MemoryStream ret = new System.IO.MemoryStream(needExact);
System.IO.MemoryStream ret1 = new System.IO.MemoryStream();
ICSharpCode.SharpZipLib.GZip.GZipInputStream zipIn = new ICSharpCode.SharpZipLib.GZip.GZipInputStream(ret);
byte[] buffer = new byte[2048];
int size = 2048;
while (true)
{
size = zipIn.Read(buffer, 0, buffer.Length);
if (size > 0)
{
ret1.Write(buffer, 0, size);
}
else
{
break;
}
}
return ret1.ToArray();
}
#endregion
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}
}