using System.IO;
using System.IO.Compression;
using System.Runtime.Serialization.Formatters.Binary;
namespace DeviceRepairAndOptimization.Utils
{
///
/// 数据 GZip压缩
///
public static class CompressionHelper
{
#region 对象转byte[]
///
/// 转数据集并压缩
///
///
///
public static byte[] ToArrayAndCompress(this object obj)
{
if (obj == null)
return null;
byte[] bytes;
BinaryFormatter formatter = new BinaryFormatter();
using (MemoryStream memoryStream = new MemoryStream())
{
formatter.Serialize(memoryStream, obj);
bytes = memoryStream.ToArray();
}
return Compress(bytes);
}
///
/// 解压缩并转化到对象
///
///
///
///
public static T DecompressAndSerializeObject(this byte[] bytes) where T : class
{
byte[] debyte = Decompress(bytes);
BinaryFormatter formatter = new BinaryFormatter();
using (MemoryStream stream = new MemoryStream(debyte))
{
object obj = formatter.Deserialize(stream);
return (T)obj;
}
}
#endregion
///
/// 压缩
///
///
///
public static byte[] Compress(this byte[] data)
{
using (var compressedStream = new MemoryStream())
{
using (var zipStream = new GZipStream(compressedStream, CompressionMode.Compress))
{
zipStream.Write(data, 0, data.Length);
zipStream.Close();
return compressedStream.ToArray();
}
}
}
///
/// 解压
///
///
///
public static byte[] Decompress(this byte[] data)
{
using (var compressedStream = new MemoryStream(data))
{
using (var zipStream = new GZipStream(compressedStream, CompressionMode.Decompress))
{
using (var resultStream = new MemoryStream())
{
zipStream.CopyTo(resultStream);
return resultStream.ToArray();
}
}
}
}
}
}