//------------------------------------------------------------------------------ // // 此代码由工具生成。 // 运行时版本:4.0.30319.42000 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // //------------------------------------------------------------------------------ namespace DeviceRepairAndOptimization.Properties { using System; /// /// 一个强类型的资源类,用于查找本地化的字符串等。 /// // 此类是由 StronglyTypedResourceBuilder // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen // (以 /str 作为命令选项),或重新生成 VS 项目。 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// 返回此类使用的缓存的 ResourceManager 实例。 /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DeviceRepairAndOptimization.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// 使用此强类型资源类,为所有资源查找 /// 重写当前线程的 CurrentUICulture 属性。 /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap backImg { get { object obj = ResourceManager.GetObject("backImg", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 /// internal static DevExpress.Utils.Svg.SvgImage customizegrid { get { object obj = ResourceManager.GetObject("customizegrid", resourceCulture); return ((DevExpress.Utils.Svg.SvgImage)(obj)); } } /// /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 /// internal static DevExpress.Utils.Svg.SvgImage edit { get { object obj = ResourceManager.GetObject("edit", resourceCulture); return ((DevExpress.Utils.Svg.SvgImage)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap edit_16x16 { get { object obj = ResourceManager.GetObject("edit_16x16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap edit_16x161 { get { object obj = ResourceManager.GetObject("edit_16x161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap floatingobjectfillcolor_32x32 { get { object obj = ResourceManager.GetObject("floatingobjectfillcolor_32x32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap groupfieldcollection_16x16 { get { object obj = ResourceManager.GetObject("groupfieldcollection_16x16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap groupfieldscollection_16x16 { get { object obj = ResourceManager.GetObject("groupfieldscollection_16x16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap historyitem_16x16 { get { object obj = ResourceManager.GetObject("historyitem_16x16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap historyitem_32x32 { get { object obj = ResourceManager.GetObject("historyitem_32x32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap icohide { get { object obj = ResourceManager.GetObject("icohide", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap icoshow { get { object obj = ResourceManager.GetObject("icoshow", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 /// internal static DevExpress.Utils.Svg.SvgImage insertcombobox { get { object obj = ResourceManager.GetObject("insertcombobox", resourceCulture); return ((DevExpress.Utils.Svg.SvgImage)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap LOCK { get { object obj = ResourceManager.GetObject("LOCK", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 /// internal static DevExpress.Utils.Svg.SvgImage manual { get { object obj = ResourceManager.GetObject("manual", resourceCulture); return ((DevExpress.Utils.Svg.SvgImage)(obj)); } } /// /// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。 /// internal static System.Drawing.Icon net { get { object obj = ResourceManager.GetObject("net", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 /// internal static DevExpress.Utils.Svg.SvgImage open2 { get { object obj = ResourceManager.GetObject("open2", resourceCulture); return ((DevExpress.Utils.Svg.SvgImage)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap open2_16x16 { get { object obj = ResourceManager.GetObject("open2_16x16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 /// internal static DevExpress.Utils.Svg.SvgImage paymentunpaid { get { object obj = ResourceManager.GetObject("paymentunpaid", resourceCulture); return ((DevExpress.Utils.Svg.SvgImage)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap role_16x16 { get { object obj = ResourceManager.GetObject("role_16x16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap save_16x16 { get { object obj = ResourceManager.GetObject("save_16x16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap save_16x161 { get { object obj = ResourceManager.GetObject("save_16x161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap save_32x32 { get { object obj = ResourceManager.GetObject("save_32x32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap save_32x321 { get { object obj = ResourceManager.GetObject("save_32x321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap saveas_16x16 { get { object obj = ResourceManager.GetObject("saveas_16x16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap saveas_32x32 { get { object obj = ResourceManager.GetObject("saveas_32x32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// internal static System.Drawing.Bitmap UNLOCK { get { object obj = ResourceManager.GetObject("UNLOCK", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 /// internal static DevExpress.Utils.Svg.SvgImage up { get { object obj = ResourceManager.GetObject("up", resourceCulture); return ((DevExpress.Utils.Svg.SvgImage)(obj)); } } /// /// 查找 DevExpress.Utils.Svg.SvgImage 类型的本地化资源。 /// internal static DevExpress.Utils.Svg.SvgImage zoom { get { object obj = ResourceManager.GetObject("zoom", resourceCulture); return ((DevExpress.Utils.Svg.SvgImage)(obj)); } } } }